fixed the offline checks
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parent
75d5c26559
commit
90b05a5c83
2 changed files with 122 additions and 5 deletions
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@ -5,7 +5,7 @@ class NotificationService {
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this.client = client;
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this.authorizedUserId = process.env.AUTHORIZED_USER_ID;
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this.statusChannel = null;
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this.checkInterval = options.checkInterval || 10000; // Changed to 10 seconds default
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this.checkInterval = options.checkInterval || 5000; // Changed to 5 seconds default
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this.statusEndpoint = options.statusEndpoint || 'https://blahaj.tr:2589/status';
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this.notificationChannelId = process.env.STATUS_NOTIFICATION_CHANNEL;
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@ -20,6 +20,15 @@ class NotificationService {
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// Indicate if the service is running
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this.isRunning = false;
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// Add counters to track consecutive failures before marking as offline
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this.failureTracking = {
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servers: {},
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pm2Services: {}
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};
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// Number of consecutive failures required before considering something truly offline
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this.failureThreshold = 3;
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}
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async initialize() {
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@ -75,21 +84,89 @@ class NotificationService {
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async checkStatus() {
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try {
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const currentStatus = await this.fetchStatus();
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const changes = this.detectChanges(this.previousStatus, currentStatus);
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// Process current status and apply failure thresholds
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const processedStatus = this.processStatusWithThreshold(currentStatus);
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// Detect changes between previous status and processed status
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const changes = this.detectChanges(this.previousStatus, processedStatus);
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// If changes detected and not the first check, send notifications
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if (changes.length > 0 && !this.isFirstCheck) {
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await this.sendNotifications(changes, currentStatus);
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await this.sendNotifications(changes, processedStatus);
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}
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// Update previous status and set first check to false
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this.previousStatus = currentStatus;
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this.previousStatus = processedStatus;
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this.isFirstCheck = false;
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} catch (error) {
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console.error(`Status check failed: ${error.message}`);
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}
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}
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processStatusWithThreshold(currentStatus) {
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const processedStatus = {
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servers: {...currentStatus.servers},
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pm2Services: {...currentStatus.pm2Services}
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};
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// Process servers
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for (const server in currentStatus.servers) {
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if (!currentStatus.servers[server].online) {
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// Initialize counter if it doesn't exist
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if (!this.failureTracking.servers[server]) {
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this.failureTracking.servers[server] = 0;
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}
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// Increment failures counter
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this.failureTracking.servers[server]++;
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// If failures haven't reached threshold, keep it as online in the processed status
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if (this.failureTracking.servers[server] < this.failureThreshold) {
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processedStatus.servers[server] = {
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...currentStatus.servers[server],
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online: true // Keep it as online until threshold reached
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};
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console.log(`Server ${server} failure count: ${this.failureTracking.servers[server]}/${this.failureThreshold}`);
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} else {
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console.log(`Server ${server} marked offline after ${this.failureThreshold} consecutive failures`);
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}
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} else {
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// Reset counter if the server is online
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this.failureTracking.servers[server] = 0;
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}
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}
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// Process PM2 services
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for (const service in currentStatus.pm2Services) {
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if (currentStatus.pm2Services[service].status !== 'online') {
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// Initialize counter if it doesn't exist
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if (!this.failureTracking.pm2Services[service]) {
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this.failureTracking.pm2Services[service] = 0;
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}
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// Increment failures counter
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this.failureTracking.pm2Services[service]++;
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// If failures haven't reached threshold, keep it as online in the processed status
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if (this.failureTracking.pm2Services[service] < this.failureThreshold) {
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processedStatus.pm2Services[service] = {
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...currentStatus.pm2Services[service],
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status: 'online' // Keep it as online until threshold reached
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};
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console.log(`Service ${service} failure count: ${this.failureTracking.pm2Services[service]}/${this.failureThreshold}`);
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} else {
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console.log(`Service ${service} marked as ${currentStatus.pm2Services[service].status} after ${this.failureThreshold} consecutive failures`);
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}
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} else {
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// Reset counter if the service is online
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this.failureTracking.pm2Services[service] = 0;
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}
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}
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return processedStatus;
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}
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detectChanges(previousStatus, currentStatus) {
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const changes = [];
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